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    Wednesday, June 25, 2008

    There's GOLD In dem Hills! (Battlefield: Bad Company review)


    Yep, I got the game.

    Been playing the Demo during my holidays. Heck, I spent most of my holidays playing the friggin Demo. The multiplayer is fun. So it got me hooked, and I spent my time finding ways to unlock the new weapons, and finally got the game itself to play them.

    Was planning to get it on Friday .. but when I saw it being unpacked at the store, I couldn't resist! D:

    Great game overall. Nice and Unique Storyline, intense battles and fighting, tough and unforgiving enemy AI, cool weapons, good graphics, and good game length. The only problem is the lack of friendly AI fighting, and the bad health system.

    The story is about a soldier being transferred to a Company in the US Army - "B" Company, or Bad Company (as the title suggests). This company is unique because it's where all the "Bad" soldiers are sent to instead of Prison. All those who have committed some kind of crime and damage to the Army, are transferred here to get them away from the main fighting force. Basically, they're cannon fodder. The player is Pvt. Preston Marlowe, who probably did something bad and got transferred here (they never actually said how). He joined a squad, and this Squad is the coolest squad ever. They have a Sarge, an Explosive-maniac, and a Nerd.... lol
    The characters are humourous and unique at the same time. They have their own personality, and it tends to brighten up the gloominess of war.

    Well basically, after fighting, they finally found some Gold in the battlefield, and somehow because of someone's action, they found themselves accidentally invading a neutral country. So if they return to the army, they'll get in big trouble, and so they go for the Gold instead. And got themselves into a whole new mess fighting a mysterious Mercenary army. D:

    The story is not the best, but it's unique and beats the common "OMG, THE COMMUNIST/TERRORIST HAZ OUR NUKES!!!" storyline that most games about modern warfare have (*cough*callofduty4*cough*).

    The gameplay is fun. It's a Sandbox-style run and gun shooter. Enemies can come from anywhere, and you can attack the enemy from anywhere too. Lots of choices, but in the end, it all always boils down to attacking the base/depot/village eventually. But sometimes you can choose to just ignore them. So you basically have a choice. If you seem to be low on Ammo or in need to get a new gun, you can attack that nearby town or depot and salvage stuff for your mission. Or you can take any vehicle and rush through your objective and ignoring everything in your way. The enemy is AI is dumb, but not so dumb. And they're damn aggressive and unforgiving. They will use all they have to take you down. This will tend to make you feel like the whole world is against you, as you are constantly under heavy fire and with little cover.

    Little cover? Why little cover? Because the environments are Destructible! Almost every building, ground, tree, or any form of cover can be blown off. Seriously. So cover can seriously be scarce in the thick of the fight. Or you can use it to your advantage. Get a tank, ROCKET LAWNCHAIR or Grenade LAWNCHAIR and blow the cover of your enemies, and let the debris take care of the rest. The physics is awesome. It's damn realistic. Which adds to the fun gameplay.

    Now what really ticks me off is the awefull Health system. It's irritating to be underfire from a Machinegun, and every source of cover like buildings are being blown off by shells or rockets, and your health is dwindling almost immediately. Seriously, a single enemy can just keep spraying their gun at you and you'll go down from 100% to 5% health. This caused me to run from cover to cover more and not steamroll fighting. It's also really irritating when this happens and you're trying to fight hordes of machinegun nest and trying to get a clear shot at them. You just keep crawling for cover and dont have much time to fire back.

    Fortunately, the respawn system and self-healing injector helps alot to keep you alive. The Injector basically pumps your health back to 100 instantly, and takes at least half a minute to recharge. It's a fucking Life saver. I cant imagine how i would even survive the game without using it. The respawn is something others hate, but I personally find it good. Most games have the whole level reset when you die. This is especially annoying when you've fought so hard and killed so many enemies, only to die instantly by committing a simple mistake, that you couldn't have seen it coming, forcing you to fight it all over again (damn you CoD4 on Veteran!). The respawn system in Bad Company haves you immediately back into the fight, and it doesn't reset the level. You just respawn a few metres/yards/km outside the front lines and you finish off what you started. It eases the gameplay which makes it fun, and not so stressful. So what if you have to drive back a to that far away town? You only have a handful of enemies left to fight, shouldn't be that hard.

    The Friendly AI is somewhat contradicting. They can sometimes be good, and sometimes be dumb. Most of the game haves you fighting and charging alone, and taking all the fire, until you're about to finish the fight, then your friendly AI kicks in and finishes the enemy off for you. Where were they when the bullets were flying across my head?! It would have been really nice if the AI could provide surpressing fire or anything like CoD4. However, when it boils down to the pretty hard fights, then the AI start really fighting along with you. But you're still doing most of the work.

    The levels are long. Since it's sandbox, it'll take a couple of minutes to get from Point A to Point B. What's more, there's more reason to explore. You can go find hidden Gold crates scattered in secluded and rural places of the map. You can even salvage and collect all the hidden weapons. Some of the weapons can be collect from the dead enemies who dropped them, but there are some really good rare guns hidden out there. This is all for achievement purposes, but it stills add to the gameplay to lengthen your time in each level. Each mission can last up to more than an Hour, depending on where and how you travel and fight (hit and run the enemy or fight till everyone's dead), and if you're willing to attack every town you see. Personally, I only decided to explore abit, but most of the missions I just took the fastest route to my objectives. I'll replay for all the Gold and Weapons later.

    Now, Battlefield have always been known for it's excellent Multiplayer. Heck, the whole franchise was about Multiplayer. Bad Company is no different. Now instead of the same ol' Conquest mode, we have Gold Rush. It's basically Team A attacks some objective and must destroy it through any means necessary while Team B defends it to the last man. The fights can be intense, and I just love it. It's friggin' fun and got me hooked during the Demo. It's great when you have a well organised team. Have some tanks make the big push on your enemies, while you have some infantry infiltrating the base. It works and the maps are great. I still need to get use to some though, but I'm enjoying it. The unlocks are also great. You get some Free Unlocks if you follow some criteria, which can help beginners alot, and the unlocks from buying the Gold Edition (I got the Gold Edition). Also, fighting hard Online allows you to level up, and getting credits to unlock more weapons and gadgets to help you fight harder. The injector is your life, I got it first. It saved me oh-so-many times online during the Demo. Basically, the multiplayer is fun, but somewhat slow-paced. To make up for it, the battles will get pretty intense when Artillery shells rain on your head and tanks steamroll in as they blow away each building and cover. It's good to be resourceful. It's slow paced unlike CoD4 which depends on fast action fighting for it's intensity.

    So all in all, Bad Company is a pretty decent game. The graphics ain't half bad and no framerate drops too. You'd expect such drops when the game gets so intense with everything blowing up. But it doesn't happen. It was a worth buy, and fun. The single-player may be a little weak, but the multiplayer makes up for it. It's almost on par with Call of Duty 4: Modern Warfare, but both have their perks and downsides.

    I give this game a 8.5/10 or 9/10 .. I CANT MAKE UP MY MIND! D:
    The single-player is quite a put-off but not that bad. The multiplayer is definitely worth the stay. Go get it if you haz a 360 or PS3! :3
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